Earth Machines Deck Breakdown

Main Deck

 Rarity
Nail Hedgepeg
 Rarity
Nail Hedgepeg
 Rarity
Nail Hedgepeg
EARTH 2
Nail Hedgepeg
  • ATK:

  • 800

  • DEF:

  • 900


[REQUIREMENT] None [EFFECT] Send the top card of your Deck to the Graveyard. Then, if you sent a monster to the Graveyard by this effect, you can make 1 face-up monster on your opponent's field lose 500 ATK until the end of this turn.

 Rarity
Ultimate Flag Beast Boltricorn
 Rarity
Ultimate Flag Beast Boltricorn
 Rarity
Ultimate Flag Beast Boltricorn
LIGHT 3
Ultimate Flag Beast Boltricorn
  • ATK:

  • 1200

  • DEF:

  • 200


[REQUIREMENT] If you have no other monsters on your field, send the top card of your Deck to the Graveyard. [EFFECT] 1 face-down Spell/Trap Card on your opponent's field cannot be activated until the end of your opponent's next turn.

 Rarity
Ancient Gear Golem
 Rarity
Ancient Gear Golem
 Rarity
Ancient Gear Golem
EARTH 8
Ancient Gear Golem
  • ATK:

  • 3000

  • DEF:

  • 3000


This card cannot be Special Summoned. [REQUIREMENT] None [CONTINUOUS EFFECT] Your opponent cannot activate Trap Cards when this card declares an attack, and if it attacks a Defense Position monster, inflict piercing battle damage (if the ATK of the attacking monster exceeds the DEF of the attack target, inflict the difference).

R Rarity
Assault Cannon
R Rarity
Assault Cannon
R Rarity
Assault Cannon
LIGHT 3
Assault Cannon
  • ATK:

  • 1200

  • DEF:

  • 600


[REQUIREMENT] If you have 3 face-up Machine Type monsters on your field, send the top card of your Deck to the Graveyard. [EFFECT] 1 face-up monster on your opponent's field loses 300 ATK/DEF until the end of this turn.

SR Rarity
Jointech Leo
SR Rarity
Jointech Leo
SR Rarity
Jointech Leo
EARTH 4
Jointech Leo
  • ATK:

  • 1400

  • DEF:

  • 0


[REQUIREMENT] During the turn you Normal Summoned this card. [EFFECT] Choose 1 Spell/Trap Card in your opponent's Graveyard. Your opponent Sets that card on their field. Then, you can add 1 Level 7 or higher EARTH Attribute Machine Type monster from your Graveyard to your hand.

 Rarity
Jointech Raptor
 Rarity
Jointech Raptor
 Rarity
Jointech Raptor
EARTH 4
Jointech Raptor
  • ATK:

  • 800

  • DEF:

  • 1200


[REQUIREMENT] During the turn you Normal Summoned this card. [EFFECT] Send the top 2 cards of each player's Deck to the Graveyard, and inflict damage to your opponent equal to [the number of monsters sent to the Graveyard by this effect] x 100. Then, if you have a face-up Equip Spell Card on your field and you inflicted damage to your opponent by this effect, you can change 1 Attack Position monster on your opponent's field to face-up Defense Position.

 Rarity
Jointech Rex
 Rarity
Jointech Rex
 Rarity
Jointech Rex
EARTH 7
Jointech Rex
  • ATK:

  • 2500

  • DEF:

  • 1500


[REQUIREMENT] During the turn you Normal Summoned this card, shuffle 3 monsters from your Graveyard into the Deck. [EFFECT] Destroy 1 card in your opponent's Spell & Trap Zone.

SR Rarity
Rising Light Angel Essel
SR Rarity
Rising Light Angel Essel
SR Rarity
Rising Light Angel Essel
LIGHT 4
Rising Light Angel Essel
  • ATK:

  • 1000

  • DEF:

  • 1000


[REQUIREMENT] During a turn you have not Special Summoned a monster. [EFFECT] Send the top 2 cards of your Deck to the Graveyard. Then, if you activated this effect during the first turn of the second player, you can Special Summon 1 monster from either Graveyard face-up to your field.

UR Rarity
Steel Mech Lord Mirror Innovator
UR Rarity
Steel Mech Lord Mirror Innovator
UR Rarity
Steel Mech Lord Mirror Innovator
LIGHT 7
Steel Mech Lord Mirror Innovator
  • ATK:

  • 2400

  • DEF:

  • 1800


[REQUIREMENT] None [EFFECT] Choose up to 3 monsters in your Graveyard with the same Type as this card. This card gains ATK equal to [the total Levels of those monsters] x 100 until the end of this turn. Then, shuffle those monsters into the Deck. If you shuffled exactly 1 monster by this effect, this card inflicts piercing battle damage (if the ATK of the attacking monster exceeds the DEF of the attack target, inflict the difference), if it attacks a Defense Position monster this turn.

SR Rarity
Ultimate Flag Beast Aim Eagle
SR Rarity
Ultimate Flag Beast Aim Eagle
SR Rarity
Ultimate Flag Beast Aim Eagle
LIGHT 2
Ultimate Flag Beast Aim Eagle
  • ATK:

  • 200

  • DEF:

  • 200


[REQUIREMENT] If your opponent has a face-up Level 7 or higher monster on their field, send 2 face-up LIGHT Attribute monsters from your field to the Graveyard. [EFFECT] Special Summon 1 Machine Type monster from your hand face-up to your field. It gains 1000 ATK until the end of this turn.

R Rarity
Barrage of Steel
R Rarity
Barrage of Steel
R Rarity
Barrage of Steel
Spell Normal
Barrage of Steel

    [REQUIREMENT] You have a face-up Machine Type monster on your field. [EFFECT] Destroy 1 Spell/Trap Card on your opponent's field.

     Rarity
    Pot of Greed
     Rarity
    Pot of Greed
     Rarity
    Pot of Greed
    Spell Normal
    Pot of Greed

      [REQUIREMENT] None [EFFECT] Draw 2 cards.

      SR Rarity
      Talismanic Seal Array
      SR Rarity
      Talismanic Seal Array
      SR Rarity
      Talismanic Seal Array
      Spell Normal
      Talismanic Seal Array

        [REQUIREMENT] Shuffle 4 monsters from your Graveyard into the Deck. [EFFECT] 1 face-up monster on your opponent's field loses ATK equal to [its Level] x 200 until the end of this turn.

         Rarity
        Compulsory Evacuation Device
         Rarity
        Compulsory Evacuation Device
         Rarity
        Compulsory Evacuation Device
        Trap Normal
        Compulsory Evacuation Device

          [REQUIREMENT] When a player Normal or Special Summons a monster, or after your opponent activates a Spell Card. [EFFECT] Return 1 monster from the field to the owner's hand.

           Rarity
          Rice Terrace Crisis
           Rarity
          Rice Terrace Crisis
           Rarity
          Rice Terrace Crisis
          Trap Normal
          Rice Terrace Crisis

            [REQUIREMENT] When your opponent Special Summons a monster from the hand or Graveyard. [EFFECT] Change up to 2 face-up monsters on your opponent's field to face-down Defense Position, whose total Levels equal 12 or less.

            SR Rarity
            The Guard
            SR Rarity
            The Guard
            SR Rarity
            The Guard
            Trap Normal
            The Guard

              [REQUIREMENT] When an opponent's monster declares a direct attack, shuffle 3 monsters from your Graveyard into the Deck. [EFFECT] Negate the attack.

              Popular Skills

              Jointech Charge: 100%
              Jointech Charge

              Need 19 UR

               Rarity
              Nail Hedgepeg3 card
               Rarity
              Ultimate Flag Beast Boltricorn1 card
               Rarity
              Ancient Gear Golem1 card
               Rarity
              Jointech Raptor3 card
               Rarity
              Jointech Rex2 card
               Rarity
              Rising Light Angel Esser3 card
              UR Rarity
              Steel Mech Lord Mirror Innovator3 card
               Rarity
              Pot of Greed1 card
               Rarity
              Compulsory Evacuation Device1 card
               Rarity
              Rice Terrace Crisis1 card

              Main: 33

               Rarity
               Rarity
              3 cardNail Hedgepeg
               Rarity
               Rarity
              3 cardNail Hedgepeg
              Nail Hedgepeg
              EARTH 2
              Nail Hedgepeg
              • ATK:

              • 800

              • DEF:

              • 900


              [REQUIREMENT] None [EFFECT] Send the top card of your Deck to the Graveyard. Then, if you sent a monster to the Graveyard by this effect, you can make 1 face-up monster on your opponent's field lose 500 ATK until the end of this turn.


               Rarity
               Rarity
              1 cardUltimate Flag Beast Boltricorn
               Rarity
               Rarity
              1 cardUltimate Flag Beast Boltricorn
              Ultimate Flag Beast Boltricorn
              LIGHT 3
              Ultimate Flag Beast Boltricorn
              • ATK:

              • 1200

              • DEF:

              • 200


              [REQUIREMENT] If you have no other monsters on your field, send the top card of your Deck to the Graveyard. [EFFECT] 1 face-down Spell/Trap Card on your opponent's field cannot be activated until the end of your opponent's next turn.


               Rarity
               Rarity
              1 cardAncient Gear Golem
               Rarity
               Rarity
              1 cardAncient Gear Golem
              Ancient Gear Golem
              EARTH 8
              Ancient Gear Golem
              • ATK:

              • 3000

              • DEF:

              • 3000


              This card cannot be Special Summoned. [REQUIREMENT] None [CONTINUOUS EFFECT] Your opponent cannot activate Trap Cards when this card declares an attack, and if it attacks a Defense Position monster, inflict piercing battle damage (if the ATK of the attacking monster exceeds the DEF of the attack target, inflict the difference).


               Rarity
              R Rarity
              3 cardAssault Cannon
               Rarity
              R Rarity
              3 cardAssault Cannon
              Assault Cannon
              LIGHT 3
              Assault Cannon
              • ATK:

              • 1200

              • DEF:

              • 600


              [REQUIREMENT] If you have 3 face-up Machine Type monsters on your field, send the top card of your Deck to the Graveyard. [EFFECT] 1 face-up monster on your opponent's field loses 300 ATK/DEF until the end of this turn.


               Rarity
              SR Rarity
              3 cardJointech Leo
               Rarity
              SR Rarity
              3 cardJointech Leo
              Jointech Leo
              EARTH 4
              Jointech Leo
              • ATK:

              • 1400

              • DEF:

              • 0


              [REQUIREMENT] During the turn you Normal Summoned this card. [EFFECT] Choose 1 Spell/Trap Card in your opponent's Graveyard. Your opponent Sets that card on their field. Then, you can add 1 Level 7 or higher EARTH Attribute Machine Type monster from your Graveyard to your hand.


               Rarity
               Rarity
              3 cardJointech Raptor
               Rarity
               Rarity
              3 cardJointech Raptor
              Jointech Raptor
              EARTH 4
              Jointech Raptor
              • ATK:

              • 800

              • DEF:

              • 1200


              [REQUIREMENT] During the turn you Normal Summoned this card. [EFFECT] Send the top 2 cards of each player's Deck to the Graveyard, and inflict damage to your opponent equal to [the number of monsters sent to the Graveyard by this effect] x 100. Then, if you have a face-up Equip Spell Card on your field and you inflicted damage to your opponent by this effect, you can change 1 Attack Position monster on your opponent's field to face-up Defense Position.


               Rarity
               Rarity
              2 cardJointech Rex
               Rarity
               Rarity
              2 cardJointech Rex
              Jointech Rex
              EARTH 7
              Jointech Rex
              • ATK:

              • 2500

              • DEF:

              • 1500


              [REQUIREMENT] During the turn you Normal Summoned this card, shuffle 3 monsters from your Graveyard into the Deck. [EFFECT] Destroy 1 card in your opponent's Spell & Trap Zone.


               Rarity
              SR Rarity
              3 cardRising Light Angel Essel
               Rarity
              SR Rarity
              3 cardRising Light Angel Essel
              Rising Light Angel Essel
              LIGHT 4
              Rising Light Angel Essel
              • ATK:

              • 1000

              • DEF:

              • 1000


              [REQUIREMENT] During a turn you have not Special Summoned a monster. [EFFECT] Send the top 2 cards of your Deck to the Graveyard. Then, if you activated this effect during the first turn of the second player, you can Special Summon 1 monster from either Graveyard face-up to your field.


               Rarity
               Rarity
              3 cardRising Light Angel Esser
               Rarity
               Rarity
              3 cardRising Light Angel Esser
              Rising Light Angel Esser
              LIGHT 4
              Rising Light Angel Esser
              • ATK:

              • 1000

              • DEF:

              • 1000


              [REQUIREMENT] During a turn you have not Special Summoned a monster. [EFFECT] Send the top 2 cards of your Deck to the Graveyard. Then, if you activated this effect during the first turn of the second player, you can Special Summon 1 monster from either Graveyard face-up to your field.


               Rarity
              UR Rarity
              3 cardSteel Mech Lord Mirror Innovator
               Rarity
              UR Rarity
              3 cardSteel Mech Lord Mirror Innovator
              Steel Mech Lord Mirror Innovator
              LIGHT 7
              Steel Mech Lord Mirror Innovator
              • ATK:

              • 2400

              • DEF:

              • 1800


              [REQUIREMENT] None [EFFECT] Choose up to 3 monsters in your Graveyard with the same Type as this card. This card gains ATK equal to [the total Levels of those monsters] x 100 until the end of this turn. Then, shuffle those monsters into the Deck. If you shuffled exactly 1 monster by this effect, this card inflicts piercing battle damage (if the ATK of the attacking monster exceeds the DEF of the attack target, inflict the difference), if it attacks a Defense Position monster this turn.


               Rarity
              SR Rarity
              1 cardUltimate Flag Beast Aim Eagle
               Rarity
              SR Rarity
              1 cardUltimate Flag Beast Aim Eagle
              Ultimate Flag Beast Aim Eagle
              LIGHT 2
              Ultimate Flag Beast Aim Eagle
              • ATK:

              • 200

              • DEF:

              • 200


              [REQUIREMENT] If your opponent has a face-up Level 7 or higher monster on their field, send 2 face-up LIGHT Attribute monsters from your field to the Graveyard. [EFFECT] Special Summon 1 Machine Type monster from your hand face-up to your field. It gains 1000 ATK until the end of this turn.


               Rarity
              R Rarity
              2 cardBarrage of Steel
               Rarity
              R Rarity
              2 cardBarrage of Steel
              Barrage of Steel
              Spell Normal
              Barrage of Steel

                [REQUIREMENT] You have a face-up Machine Type monster on your field. [EFFECT] Destroy 1 Spell/Trap Card on your opponent's field.


                 Rarity
                 Rarity
                1 cardPot of Greed
                 Rarity
                 Rarity
                1 cardPot of Greed
                Pot of Greed
                Spell Normal
                Pot of Greed

                  [REQUIREMENT] None [EFFECT] Draw 2 cards.


                   Rarity
                  SR Rarity
                  1 cardTalismanic Seal Array
                   Rarity
                  SR Rarity
                  1 cardTalismanic Seal Array
                  Talismanic Seal Array
                  Spell Normal
                  Talismanic Seal Array

                    [REQUIREMENT] Shuffle 4 monsters from your Graveyard into the Deck. [EFFECT] 1 face-up monster on your opponent's field loses ATK equal to [its Level] x 200 until the end of this turn.


                     Rarity
                     Rarity
                    1 cardCompulsory Evacuation Device
                     Rarity
                     Rarity
                    1 cardCompulsory Evacuation Device
                    Compulsory Evacuation Device
                    Trap Normal
                    Compulsory Evacuation Device

                      [REQUIREMENT] When a player Normal or Special Summons a monster, or after your opponent activates a Spell Card. [EFFECT] Return 1 monster from the field to the owner's hand.


                       Rarity
                       Rarity
                      1 cardRice Terrace Crisis
                       Rarity
                       Rarity
                      1 cardRice Terrace Crisis
                      Rice Terrace Crisis
                      Trap Normal
                      Rice Terrace Crisis

                        [REQUIREMENT] When your opponent Special Summons a monster from the hand or Graveyard. [EFFECT] Change up to 2 face-up monsters on your opponent's field to face-down Defense Position, whose total Levels equal 12 or less.


                         Rarity
                        SR Rarity
                        1 cardThe Guard
                         Rarity
                        SR Rarity
                        1 cardThe Guard
                        The Guard
                        Trap Normal
                        The Guard

                          [REQUIREMENT] When an opponent's monster declares a direct attack, shuffle 3 monsters from your Graveyard into the Deck. [EFFECT] Negate the attack.



                          EARTH MACHINES Decks in RUSH DUEL SEVENS








                          https://metaduelist.com/
                          Top